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	<title>Knox Makers Wiki - User contributions [en]</title>
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	<updated>2026-04-09T18:11:40Z</updated>
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		<id>https://wiki.knoxmakers.org/index.php?title=Organization&amp;diff=1779</id>
		<title>Organization</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=Organization&amp;diff=1779"/>
		<updated>2013-04-10T12:46:02Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: /* Candidates for Removal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Candidates for Removal==&lt;br /&gt;
Clockwise from the front door:&lt;br /&gt;
*Server Rack - Shane&#039;s view is this is utterly unnecessary. Get cloud servers for projects. Physical hardware is hot, powersucker, dirty, takes footprint&lt;br /&gt;
**Inside is a projector, toolboxes, laptops, shit on top including multiple computers. We already have 4 space computers... we don&#039;t need more.&lt;br /&gt;
**Proposed Action: Remove server rack.  Action Owner: [????]&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Proposed change: I&#039;d like to have the server rack actually working.  Paying for cloud server services doesn&#039;t seem like a good use of our funds. I&#039;d also advocate that we get rid of the working computers as well.  I tried really hard to talk some folks out of setting them up on the benches.  All they do is take up space on the work benches and no one uses them.  I think they should all go, other than ones we assign specific tasks for.  Looking for thoughts on this one. - Laz &amp;lt;/span&amp;gt;&lt;br /&gt;
**Proposed Action: Follow through on removing computers. Recycling path has been identified. Owners wishing to retrieve donated boxes have been identified (Laz, BstrdSmkr) and boxes labeled. Action Owner: [????] &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Mine has been removed.  As mentioned above, I&#039;d like to add computers to the outgoing pile. - Laz &amp;lt;/span&amp;gt;&lt;br /&gt;
**Proposed Action: Sort and, as appropriate, remove remaining items.  Action Owner: [????]&lt;br /&gt;
**Proposed Action: Remove everything from server rack that is not a server. I offered and will follow through, if computers for disposal are ID&#039;d and placed in TBD location, I will organize for appropriate stripping/salvage/disposal operation with optional case breakdown. Rack will be needed for Cray accessory hardware, with minor changes (rotate couch 90 degrees) rack will fit alongside Cray in present location, 120V single phase power present overhead on wall. Willing to refurb rack for aesthetics (de-rust/paint) --[[User:Strangegun|Strangegun]] 08:12, 28 March 2013 (EDT)&lt;br /&gt;
**&#039;&#039;&#039;Action taken: Compaq rack is now next to Cray cabinet for purposes of that project and is much less intrusive. --[[User:Strangegun|Strangegun]] 08:46, 10 April 2013 (EDT)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Piles of buckets and dirty rags in front of the sink&lt;br /&gt;
**Buckets and rags are both of great value. Present location is terrible, yes. -adan&lt;br /&gt;
**Proposed Action: create rag system: clear plastic bins, on new shelf system ( =near sink); clean, dirty. When clean&#039;s empty or dirty&#039;s full... clean &#039;em!  Action Owner: [????]&lt;br /&gt;
**Proposed Action: attempt to stack empty buckets under sink?  Action Owner: [????]&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Proposed change: I brought the buckets in as part of my cloth dying work.  I&#039;ll be happy to take them home as buckets are generally useful things. - Laz &amp;lt;/span&amp;gt;&lt;br /&gt;
**Proposed Action: Undersink area not well utilized, find container for either clean/dirty that fits. Utilize single bucket for either in single location. Buckets will not fit under sink. Buckets do generally stack if emptied.--[[User:Strangegun|Strangegun]] 08:12, 28 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*3+ broken coffee makers in a plastic tub&lt;br /&gt;
**Proposed Action: Publicly thank donor, declare our coffee needs taken care of for now (yes?), request removal. If removal does not occur in timeframe desired, dispose.  Action Owner: [????] &lt;br /&gt;
**Proposed Action: If coffeemakers in plastic tub are ones I supplied, I would be surprised if they were broken. One black standard and one white &#039;4 cup&#039; maker were functioning perfectly when stored; Krupps espresso was third supplied and as far as I can tell has found some use though milk steamer is leaky nonfunc. Unknown status of other coffee makers; will review and label ones I supplied as functional. Beyond that, submissive to further review. --[[User:Strangegun|Strangegun]] 08:12, 28 March 2013 (EDT)&lt;br /&gt;
**Informational: I did confirm the coffeemakers in the black tub are mine and are working units. Disposition pending. --[[User:Strangegun|Strangegun]] 08:46, 10 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Lockers are wasteful of space and inefficient in use.&lt;br /&gt;
**Proposed Action: Thank K. for the donation, declare it tested and suboptimal. Request removal. Action Owner: [????]&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Proposed change: We need to get the other storage option put together (at least planned).  We wanted to get the electronics work bench finished first so as not to distract. - Laz &amp;lt;/span&amp;gt;&lt;br /&gt;
**Proposed Action: Agreed not useable to fullest ability in current configuration, but has minimal entropic impact at moment. Let sleeping dog lie until more pressing problems solved.--[[User:Strangegun|Strangegun]] 08:12, 28 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Plates / napkins / water / food storage is a mess and needs to be cleared out&lt;br /&gt;
**Proposed Action: Tidy up / clear out. Action Owner: [????]&lt;br /&gt;
**Proposed Action/change: Offering construction/adaptation of light duty cart or unit to contain all human supplies including refrigerator, pending more pressing projects. Further propose ruling that perishable food trash must be &amp;quot;sealed&amp;quot; (tied bag) or removed at end of session, and nonrefrigerated food items be sealed in appropriate manner before owner exit. In lieu of steps, establish fund to eventually pay exterminator for services. Just because we don&#039;t see bugs doesn&#039;t mean they aren&#039;t there. --[[User:Strangegun|Strangegun]] 08:12, 28 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Computer desk with 2 space computers and 3 monitors need to go away (unused)&lt;br /&gt;
**Proposed Action: Convert to 3D printing center (was that not a semi-solid plan?) Action Owner: [????]&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;That was a solid plan, but it was supposed to be phased.  Let&#039;s consider getting rid of CRT monitors and waste of space computers.- Laz &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Desks along the wall covered with build items for 3D printing construction.&lt;br /&gt;
**Proposed Action: fold the tables, store compactly. They&#039;ll be useful, just not now. Request removal / tidying of inactive printer builds. Action Owner: [????]&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt; All those printer builds are active, and andy is close to finishing up.  I&#039;ll take my other table home with me to get it out of the space.  The first one got a hole cut in it, and I was pretty pissed about that.  I&#039;ll take it out before something shitty happens to that one as well. --Laz &amp;lt;/span&amp;gt;&lt;br /&gt;
**Comment: Seems to me this will play out by itself. As far as the cut table goes, see proposal in section below.--[[User:Strangegun|Strangegun]] 08:12, 28 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*2 more space computers and monitors generally unused&lt;br /&gt;
**Proposed Action: Request removal. Action Owner: [????]&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Totally agree.  Can them.  Perhaps strip them of useful bits first, though. - Laz &amp;lt;/span&amp;gt;&lt;br /&gt;
**Proposed Action: As above, determine location for pile of mayhem, willing to do work stripping and breaking. Can easily turn case into pile of flat metal sheets. --[[User:Strangegun|Strangegun]] 08:12, 28 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Workbench with piles of shit under it including 2+ ancient monitors, broken 3D printer never used, tubs of personal storage&lt;br /&gt;
**Proposed Action: Monitors, which have already been publicly discussed, are approved for removal. Remove using same resource as that identified for PC boxes?  Owner: [????]&lt;br /&gt;
**Proposed Action: Request removal of other items. Action Owner: [????]&lt;br /&gt;
**Proposed Action: Promptly replace with a structured storage plan, else that space will promptly be refilled. Action Owner: [????]&lt;br /&gt;
**Proposed action: When storage available for existing items under bench, area needs cleared long enough to improve bench structure and then can be reallocated. Benches are unstable and have loosened to point where motile mass of 3D printer can cause perceptible vibration and motion; side pressure on bench causes motion measurable in inches. Nothing drastic needed, just strategic bracing and tightening.--[[User:Strangegun|Strangegun]] 08:12, 28 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Shitty table with holes in it&lt;br /&gt;
**Proposed Action: Discuss. That&#039;s a functional downdraft table, great for sanding without space-dusting. It&#039;s also a functional snack table. It&#039;s also, failing those functions, a superfancy folding mechanism. Chuck it if you wish, by all means, but know those functional options first. Action Owner: [????]&lt;br /&gt;
**Proposed Action: Remove &amp;quot;fancy&amp;quot; folding leg mechanism from altered top and replace with more utilitarian option; apply &amp;quot;fancy&amp;quot; to new/repurposed/unaltered table top and reserve for appropriate use or remove. &amp;quot;Fancy legs&amp;quot; are not designed for constant shifting and legs begin to unscrew themselves; eventually &#039;Fancy&#039; will let you down.--[[User:Strangegun|Strangegun]] 08:12, 28 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Back table has piles of stuff under it... cardboard boxes empty and full of shit, old heaters, plywood scraps and stuff, boxes of bolts, electronics components&lt;br /&gt;
**Proposed Action: Request removal of other items. Action Owner: [????]&lt;br /&gt;
**Proposed Action: Promptly replace with a structured storage plan, else that space will promptly be refilled. Action Owner: [????]&lt;br /&gt;
**Proposed Action: Mass storage is upcoming after workbench mods complete (est. 3/28 or 3/29 completion). Other comments included in &#039;back wall&#039; group below. --[[User:Strangegun|Strangegun]] 08:12, 28 March 2013 (EDT)&lt;br /&gt;
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*Back wall... OMG where to start? Cant get to tools because of shit in front of them. Have these tools ever been used? (bandsaw, planer, miter saw etc). *Multiple cabinets of SHIT. THrow it out. Stacks of materials / scrap wood / flat panels&lt;br /&gt;
**There&#039;s a planer?&lt;br /&gt;
**Proposed Action: Improve access to these tools, which have all been used, yes. Action Owner: [????]&lt;br /&gt;
**Proposed Action: Remove reflective panel. I began to do that, was shamed into trying to keep it for another purpose, failed partway through. Ditchit. Action Owner: [????]&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Motion seconded on the tool usage bit.  The trash storage needs to be addressed.  It may be time for a hack-a-thon to clean out some scrap.  The rules are everything that gets used must be taken away. - Laz &amp;lt;/span&amp;gt;&lt;br /&gt;
**Proposed Action: Relax. Sizeable portion of clutter due to having needed to relocate items on/under EWB during project, most ended up on rolling shelf but materials/boxes shifted and stacked, more than was removed will be moved back. As far as small tools, I notice that it&#039;s time to reorganize the tool roller and consolidate again as some shelves are stuffed and some nearly empty. Upcoming minor project is getting the shop-thingy multitool on wheels. Again, let this play out; it&#039;s bad because of the EWB project&#039;s disruption and my time being pulled off of entropy reduction.--[[User:Strangegun|Strangegun]] 08:12, 28 March 2013 (EDT)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Comment: There exists no approved/allowable fecal storage facilities at the space, as it&#039;s a code violation and a biological hazard. I have not seen multiple cabinets of shit at the space, but if you are aware of the presence of feces by all means remove immediately, label/set storage aside for disinfection or disposal, and please inform the spacemaster (me) or board members with any information regarding the deposition of said feces, as it&#039;s an unacceptable use of space utilities. Deposits may be returned.&amp;lt;/b&amp;gt; --[[User:Strangegun|Strangegun]] 08:12, 28 March 2013 (EDT)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&#039;&#039;&#039;Action Taken: Majority of donated items have been sorted, dispersed, or otherwise rearranged. Calls are out for labelling of remaining items. Area is MUCH neater as EWB relocated things are back in place.&#039;&#039;&#039;--[[User:Strangegun|Strangegun]] 08:46, 10 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Table of machine tools not used or working (mini lathe, drill press?)&lt;br /&gt;
**Proposed Action: repair mini lathe. Action Owner: [Andy]&lt;br /&gt;
**Proposed Action: adopt/develop machine tools education program. Action Owner: [Facilities Director]&lt;br /&gt;
**Comment: Disuse of large tooling is more than likely a side effect of inefficient work area. Resolutions to this are only days out, then I can shift some focus to workflow and useability concerns.--[[User:Strangegun|Strangegun]] 08:12, 28 March 2013 (EDT)&lt;br /&gt;
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*Printer enclosure&lt;br /&gt;
**Proposed Action: Suggest proposed action.  Action Owner: [Shane?]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*ClusterPuck project... timeline?&lt;br /&gt;
**Proposed Action: Ask ClusterPuck team for timeline update. Action Owner: [????]&lt;br /&gt;
**Proposed Action: Ask ClusterPuck team to reduce footprint of existing testbed. Remove legs / adopt downdraft table&#039;s folding mechanism / something? Action Owner: [????]&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Proposed change: Let&#039;s use this as a very public form of giving something the axe.  The clusterpuck project is basically just me and issac now, so the going will be slow.  Buying an air hockey table to put in the space &amp;quot;to work on&amp;quot; is a terrible idea.  Issac and I had already been talking about ways to get the thing out of there.  Let&#039;s get the thing out of there, though.  I think other than a few plastic bits, absolutely nothing from that table was even considered for reuse. - Laz &amp;lt;/span&amp;gt;&lt;br /&gt;
**Proposed Action: Table is not optimal. Suggest either removal after testing for data completed, or possibly converting to &#039;tabletop&#039; use by shortening legs to clear fan mechanism and adding rubber pads IF vertical storage can be accomplished (stick it somewhere on-end) without structural damage. Very likely to recommend the former, if members get the itch to mallet some pucks recommend they sign on to Clusterpuck development.--[[User:Strangegun|Strangegun]] 08:12, 28 March 2013 (EDT)&lt;br /&gt;
**&#039;&#039;&#039;Action taken: Hockey tables has had legs removed and is propped on wall next to front door pending disposition. All parts are present, including screws in ziploc bag; items reuseable such as pucks, mallets, and fan are in cardboard box on couch pending location.&#039;&#039;&#039;--[[User:Strangegun|Strangegun]] 08:46, 10 April 2013 (EDT)&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=Organization&amp;diff=1774</id>
		<title>Organization</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=Organization&amp;diff=1774"/>
		<updated>2013-03-28T12:12:25Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: /* Candidates for Removal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Candidates for Removal==&lt;br /&gt;
Clockwise from the front door:&lt;br /&gt;
*Server Rack - Shane&#039;s view is this is utterly unnecessary. Get cloud servers for projects. Physical hardware is hot, powersucker, dirty, takes footprint&lt;br /&gt;
**Inside is a projector, toolboxes, laptops, shit on top including multiple computers. We already have 4 space computers... we don&#039;t need more.&lt;br /&gt;
**Proposed Action: Remove server rack.  Action Owner: [????]&lt;br /&gt;
** &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Proposed change: I&#039;d like to have the server rack actually working.  Paying for cloud server services doesn&#039;t seem like a good use of our funds. I&#039;d also advocate that we get rid of the working computers as well.  I tried really hard to talk some folks out of setting them up on the benches.  All they do is take up space on the work benches and no one uses them.  I think they should all go, other than ones we assign specific tasks for.  Looking for thoughts on this one. - Laz &amp;lt;/span&amp;gt;&lt;br /&gt;
**Proposed Action: Follow through on removing computers. Recycling path has been identified. Owners wishing to retrieve donated boxes have been identified (Laz, BstrdSmkr) and boxes labeled. Action Owner: [????] &amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Mine has been removed.  As mentioned above, I&#039;d like to add computers to the outgoing pile. - Laz &amp;lt;/span&amp;gt;&lt;br /&gt;
**Proposed Action: Sort and, as appropriate, remove remaining items.  Action Owner: [????]&lt;br /&gt;
**Proposed Action: Remove everything from server rack that is not a server. I offered and will follow through, if computers for disposal are ID&#039;d and placed in TBD location, I will organize for appropriate stripping/salvage/disposal operation with optional case breakdown. Rack will be needed for Cray accessory hardware, with minor changes (rotate couch 90 degrees) rack will fit alongside Cray in present location, 120V single phase power present overhead on wall. Willing to refurb rack for aesthetics (de-rust/paint) --[[User:Strangegun|Strangegun]] 08:12, 28 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
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*Piles of buckets and dirty rags in front of the sink&lt;br /&gt;
**Buckets and rags are both of great value. Present location is terrible, yes. -adan&lt;br /&gt;
**Proposed Action: create rag system: clear plastic bins, on new shelf system ( =near sink); clean, dirty. When clean&#039;s empty or dirty&#039;s full... clean &#039;em!  Action Owner: [????]&lt;br /&gt;
**Proposed Action: attempt to stack empty buckets under sink?  Action Owner: [????]&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Proposed change: I brought the buckets in as part of my cloth dying work.  I&#039;ll be happy to take them home as buckets are generally useful things. - Laz &amp;lt;/span&amp;gt;&lt;br /&gt;
**Proposed Action: Undersink area not well utilized, find container for either clean/dirty that fits. Utilize single bucket for either in single location. Buckets will not fit under sink. Buckets do generally stack if emptied.--[[User:Strangegun|Strangegun]] 08:12, 28 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*3+ broken coffee makers in a plastic tub&lt;br /&gt;
**Proposed Action: Publicly thank donor, declare our coffee needs taken care of for now (yes?), request removal. If removal does not occur in timeframe desired, dispose.  Action Owner: [????] &lt;br /&gt;
**Proposed Action: If coffeemakers in plastic tub are ones I supplied, I would be surprised if they were broken. One black standard and one white &#039;4 cup&#039; maker were functioning perfectly when stored; Krupps espresso was third supplied and as far as I can tell has found some use though milk steamer is leaky nonfunc. Unknown status of other coffee makers; will review and label ones I supplied as functional. Beyond that, submissive to further review. --[[User:Strangegun|Strangegun]] 08:12, 28 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
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*Lockers are wasteful of space and inefficient in use.&lt;br /&gt;
**Proposed Action: Thank K. for the donation, declare it tested and suboptimal. Request removal. Action Owner: [????]&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Proposed change: We need to get the other storage option put together (at least planned).  We wanted to get the electronics work bench finished first so as not to distract. - Laz &amp;lt;/span&amp;gt;&lt;br /&gt;
**Proposed Action: Agreed not useable to fullest ability in current configuration, but has minimal entropic impact at moment. Let sleeping dog lie until more pressing problems solved.--[[User:Strangegun|Strangegun]] 08:12, 28 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Plates / napkins / water / food storage is a mess and needs to be cleared out&lt;br /&gt;
**Proposed Action: Tidy up / clear out. Action Owner: [????]&lt;br /&gt;
**Proposed Action/change: Offering construction/adaptation of light duty cart or unit to contain all human supplies including refrigerator, pending more pressing projects. Further propose ruling that perishable food trash must be &amp;quot;sealed&amp;quot; (tied bag) or removed at end of session, and nonrefrigerated food items be sealed in appropriate manner before owner exit. In lieu of steps, establish fund to eventually pay exterminator for services. Just because we don&#039;t see bugs doesn&#039;t mean they aren&#039;t there. --[[User:Strangegun|Strangegun]] 08:12, 28 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Computer desk with 2 space computers and 3 monitors need to go away (unused)&lt;br /&gt;
**Proposed Action: Convert to 3D printing center (was that not a semi-solid plan?) Action Owner: [????]&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;That was a solid plan, but it was supposed to be phased.  Let&#039;s consider getting rid of CRT monitors and waste of space computers.- Laz &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Desks along the wall covered with build items for 3D printing construction.&lt;br /&gt;
**Proposed Action: fold the tables, store compactly. They&#039;ll be useful, just not now. Request removal / tidying of inactive printer builds. Action Owner: [????]&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt; All those printer builds are active, and andy is close to finishing up.  I&#039;ll take my other table home with me to get it out of the space.  The first one got a hole cut in it, and I was pretty pissed about that.  I&#039;ll take it out before something shitty happens to that one as well. --Laz &amp;lt;/span&amp;gt;&lt;br /&gt;
**Comment: Seems to me this will play out by itself. As far as the cut table goes, see proposal in section below.--[[User:Strangegun|Strangegun]] 08:12, 28 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*2 more space computers and monitors generally unused&lt;br /&gt;
**Proposed Action: Request removal. Action Owner: [????]&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Totally agree.  Can them.  Perhaps strip them of useful bits first, though. - Laz &amp;lt;/span&amp;gt;&lt;br /&gt;
**Proposed Action: As above, determine location for pile of mayhem, willing to do work stripping and breaking. Can easily turn case into pile of flat metal sheets. --[[User:Strangegun|Strangegun]] 08:12, 28 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
*Workbench with piles of shit under it including 2+ ancient monitors, broken 3D printer never used, tubs of personal storage&lt;br /&gt;
**Proposed Action: Monitors, which have already been publicly discussed, are approved for removal. Remove using same resource as that identified for PC boxes?  Owner: [????]&lt;br /&gt;
**Proposed Action: Request removal of other items. Action Owner: [????]&lt;br /&gt;
**Proposed Action: Promptly replace with a structured storage plan, else that space will promptly be refilled. Action Owner: [????]&lt;br /&gt;
**Proposed action: When storage available for existing items under bench, area needs cleared long enough to improve bench structure and then can be reallocated. Benches are unstable and have loosened to point where motile mass of 3D printer can cause perceptible vibration and motion; side pressure on bench causes motion measurable in inches. Nothing drastic needed, just strategic bracing and tightening.--[[User:Strangegun|Strangegun]] 08:12, 28 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Shitty table with holes in it&lt;br /&gt;
**Proposed Action: Discuss. That&#039;s a functional downdraft table, great for sanding without space-dusting. It&#039;s also a functional snack table. It&#039;s also, failing those functions, a superfancy folding mechanism. Chuck it if you wish, by all means, but know those functional options first. Action Owner: [????]&lt;br /&gt;
**Proposed Action: Remove &amp;quot;fancy&amp;quot; folding leg mechanism from altered top and replace with more utilitarian option; apply &amp;quot;fancy&amp;quot; to new/repurposed/unaltered table top and reserve for appropriate use or remove. &amp;quot;Fancy legs&amp;quot; are not designed for constant shifting and legs begin to unscrew themselves; eventually &#039;Fancy&#039; will let you down.--[[User:Strangegun|Strangegun]] 08:12, 28 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Back table has piles of stuff under it... cardboard boxes empty and full of shit, old heaters, plywood scraps and stuff, boxes of bolts, electronics components&lt;br /&gt;
**Proposed Action: Request removal of other items. Action Owner: [????]&lt;br /&gt;
**Proposed Action: Promptly replace with a structured storage plan, else that space will promptly be refilled. Action Owner: [????]&lt;br /&gt;
**Proposed Action: Mass storage is upcoming after workbench mods complete (est. 3/28 or 3/29 completion). Other comments included in &#039;back wall&#039; group below. --[[User:Strangegun|Strangegun]] 08:12, 28 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Back wall... OMG where to start? Cant get to tools because of shit in front of them. Have these tools ever been used? (bandsaw, planer, miter saw etc). *Multiple cabinets of SHIT. THrow it out. Stacks of materials / scrap wood / flat panels&lt;br /&gt;
**There&#039;s a planer?&lt;br /&gt;
**Proposed Action: Improve access to these tools, which have all been used, yes. Action Owner: [????]&lt;br /&gt;
**Proposed Action: Remove reflective panel. I began to do that, was shamed into trying to keep it for another purpose, failed partway through. Ditchit. Action Owner: [????]&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Motion seconded on the tool usage bit.  The trash storage needs to be addressed.  It may be time for a hack-a-thon to clean out some scrap.  The rules are everything that gets used must be taken away. - Laz &amp;lt;/span&amp;gt;&lt;br /&gt;
**Proposed Action: Relax. Sizeable portion of clutter due to having needed to relocate items on/under EWB during project, most ended up on rolling shelf but materials/boxes shifted and stacked, more than was removed will be moved back. As far as small tools, I notice that it&#039;s time to reorganize the tool roller and consolidate again as some shelves are stuffed and some nearly empty. Upcoming minor project is getting the shop-thingy multitool on wheels. Again, let this play out; it&#039;s bad because of the EWB project&#039;s disruption and my time being pulled off of entropy reduction.--[[User:Strangegun|Strangegun]] 08:12, 28 March 2013 (EDT)&amp;lt;/span&amp;gt;&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;&amp;lt;b&amp;gt;Comment: There exists no approved/allowable fecal storage facilities at the space, as it&#039;s a code violation and a biological hazard. I have not seen multiple cabinets of shit at the space, but if you are aware of the presence of feces by all means remove immediately, label/set storage aside for disinfection or disposal, and please inform the spacemaster (me) or board members with any information regarding the deposition of said feces, as it&#039;s an unacceptable use of space utilities. Deposits may be returned.&amp;lt;/b&amp;gt; --[[User:Strangegun|Strangegun]] 08:12, 28 March 2013 (EDT)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*Table of machine tools not used or working (mini lathe, drill press?)&lt;br /&gt;
**Proposed Action: repair mini lathe. Action Owner: [Andy]&lt;br /&gt;
**Proposed Action: adopt/develop machine tools education program. Action Owner: [Facilities Director]&lt;br /&gt;
**Comment: Disuse of large tooling is more than likely a side effect of inefficient work area. Resolutions to this are only days out, then I can shift some focus to workflow and useability concerns.--[[User:Strangegun|Strangegun]] 08:12, 28 March 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Printer enclosure&lt;br /&gt;
**Proposed Action: Suggest proposed action.  Action Owner: [Shane?]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*ClusterPuck project... timeline?&lt;br /&gt;
**Proposed Action: Ask ClusterPuck team for timeline update. Action Owner: [????]&lt;br /&gt;
**Proposed Action: Ask ClusterPuck team to reduce footprint of existing testbed. Remove legs / adopt downdraft table&#039;s folding mechanism / something? Action Owner: [????]&lt;br /&gt;
**&amp;lt;span style=&amp;quot;color: red&amp;quot;&amp;gt;Proposed change: Let&#039;s use this as a very public form of giving something the axe.  The clusterpuck project is basically just me and issac now, so the going will be slow.  Buying an air hockey table to put in the space &amp;quot;to work on&amp;quot; is a terrible idea.  Issac and I had already been talking about ways to get the thing out of there.  Let&#039;s get the thing out of there, though.  I think other than a few plastic bits, absolutely nothing from that table was even considered for reuse. - Laz &amp;lt;/span&amp;gt;&lt;br /&gt;
**Proposed Action: Table is not optimal. Suggest either removal after testing for data completed, or possibly converting to &#039;tabletop&#039; use by shortening legs to clear fan mechanism and adding rubber pads IF vertical storage can be accomplished (stick it somewhere on-end) without structural damage. Very likely to recommend the former, if members get the itch to mallet some pucks recommend they sign on to Clusterpuck development.--[[User:Strangegun|Strangegun]] 08:12, 28 March 2013 (EDT)&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=Electronics_workbench_design&amp;diff=1637</id>
		<title>Electronics workbench design</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=Electronics_workbench_design&amp;diff=1637"/>
		<updated>2013-02-17T22:59:05Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Page will soon include other model JPGs and sketchup SKP files when allowed.&lt;br /&gt;
&lt;br /&gt;
[[File:Electronics workbench.jpg|400px|thumb|left|Initial model of current bench]]&lt;br /&gt;
[[File:Electronics workbench modified xray.jpg|400px|thumb|left|Xray view of bench modified with top rack and light bar]]&lt;br /&gt;
[[File:Electronics workbench modified figure5ft11.jpg|400px|thumb|left|Textured view of modified bench with 5&#039;11 scale figure]]&lt;br /&gt;
[[File:Electronics workbench mod drawer.jpg|400px|thumb|left|Modified workbench with deep side-entry drawer components]]&lt;br /&gt;
[[File:Electronics workbench mod drawer4.jpg|400px|thumb|left|Modified workbench with gusset reinforcement, xray view]]&lt;br /&gt;
[[File:EW mod simple1.jpg|400px|thumb|left|Modified workbench, simplified model 1, xray view]]&lt;br /&gt;
[[File:EW mod simple final.jpg|400px|thumb|left|Modified workbench, simplified, final (shelf design omit, TBD)]]&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=File:EW_mod_simple_final.jpg&amp;diff=1636</id>
		<title>File:EW mod simple final.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=File:EW_mod_simple_final.jpg&amp;diff=1636"/>
		<updated>2013-02-17T22:57:26Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: uploaded a new version of &amp;amp;quot;File:EW mod simple final.jpg&amp;amp;quot;: Electronics workbench, simplified, final&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Electronics workbench mod, simplified, final&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=File:EW_mod_simple_final.jpg&amp;diff=1635</id>
		<title>File:EW mod simple final.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=File:EW_mod_simple_final.jpg&amp;diff=1635"/>
		<updated>2013-02-17T22:56:24Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: Electronics workbench mod, simplified, final&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Electronics workbench mod, simplified, final&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=Electronics_workbench_design&amp;diff=1618</id>
		<title>Electronics workbench design</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=Electronics_workbench_design&amp;diff=1618"/>
		<updated>2013-02-13T03:51:07Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Page will soon include other model JPGs and sketchup SKP files when allowed.&lt;br /&gt;
&lt;br /&gt;
[[File:Electronics workbench.jpg|400px|thumb|left|Initial model of current bench]]&lt;br /&gt;
[[File:Electronics workbench modified xray.jpg|400px|thumb|left|Xray view of bench modified with top rack and light bar]]&lt;br /&gt;
[[File:Electronics workbench modified figure5ft11.jpg|400px|thumb|left|Textured view of modified bench with 5&#039;11 scale figure]]&lt;br /&gt;
[[File:Electronics workbench mod drawer.jpg|400px|thumb|left|Modified workbench with deep side-entry drawer components]]&lt;br /&gt;
[[File:Electronics workbench mod drawer4.jpg|400px|thumb|left|Modified workbench with gusset reinforcement, xray view]]&lt;br /&gt;
[[File:EW mod simple1.jpg|400px|thumb|left|Modified workbench, simplified model 1, xray view]]&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=File:EW_mod_simple1.jpg&amp;diff=1617</id>
		<title>File:EW mod simple1.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=File:EW_mod_simple1.jpg&amp;diff=1617"/>
		<updated>2013-02-13T03:49:43Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: uploaded a new version of &amp;amp;quot;File:EW mod simple1.jpg&amp;amp;quot;: Electronics workbench simplified, xray, revision 1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Electronics workbench simplified 1&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=File:EW_mod_simple1.jpg&amp;diff=1616</id>
		<title>File:EW mod simple1.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=File:EW_mod_simple1.jpg&amp;diff=1616"/>
		<updated>2013-02-13T03:47:08Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: Electronics workbench simplified 1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Electronics workbench simplified 1&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=Electronics_workbench_design&amp;diff=1615</id>
		<title>Electronics workbench design</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=Electronics_workbench_design&amp;diff=1615"/>
		<updated>2013-02-12T02:41:50Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Page will soon include other model JPGs and sketchup SKP files when allowed.&lt;br /&gt;
&lt;br /&gt;
[[File:Electronics workbench.jpg|400px|thumb|left|Initial model of current bench]]&lt;br /&gt;
[[File:Electronics workbench modified xray.jpg|400px|thumb|left|Xray view of bench modified with top rack and light bar]]&lt;br /&gt;
[[File:Electronics workbench modified figure5ft11.jpg|400px|thumb|left|Textured view of modified bench with 5&#039;11 scale figure]]&lt;br /&gt;
[[File:Electronics workbench mod drawer.jpg|400px|thumb|left|Modified workbench with deep side-entry drawer components]]&lt;br /&gt;
[[File:Electronics workbench mod drawer4.jpg|400px|thumb|left|Modified workbench with gusset reinforcement, xray view]]&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=File:Electronics_workbench_mod_drawer4.jpg&amp;diff=1614</id>
		<title>File:Electronics workbench mod drawer4.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=File:Electronics_workbench_mod_drawer4.jpg&amp;diff=1614"/>
		<updated>2013-02-12T02:39:45Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: Workbench rendering 4, with gussets, xray view.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Workbench rendering 4, with gussets, xray view.&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=Electronics_workbench_design&amp;diff=1605</id>
		<title>Electronics workbench design</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=Electronics_workbench_design&amp;diff=1605"/>
		<updated>2013-02-09T05:20:08Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: Created page with &amp;quot;Page will soon include other model JPGs and sketchup SKP files when allowed.  Initial model of current bench [[File:Electronic...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Page will soon include other model JPGs and sketchup SKP files when allowed.&lt;br /&gt;
&lt;br /&gt;
[[File:Electronics workbench.jpg|400px|thumb|left|Initial model of current bench]]&lt;br /&gt;
[[File:Electronics workbench modified xray.jpg|400px|thumb|left|Xray view of bench modified with top rack and light bar]]&lt;br /&gt;
[[File:Electronics workbench modified figure5ft11.jpg|400px|thumb|left|Textured view of modified bench with 5&#039;11 scale figure]]&lt;br /&gt;
[[File:Electronics workbench mod drawer.jpg|400px|thumb|left|Modified workbench with deep side-entry drawer components]]&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=File:Electronics_workbench_mod_drawer.jpg&amp;diff=1604</id>
		<title>File:Electronics workbench mod drawer.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=File:Electronics_workbench_mod_drawer.jpg&amp;diff=1604"/>
		<updated>2013-02-09T05:18:36Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: Modified workbench with drawer parts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Modified workbench with drawer parts&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=File:Electronics_workbench_modified_figure5ft11.jpg&amp;diff=1603</id>
		<title>File:Electronics workbench modified figure5ft11.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=File:Electronics_workbench_modified_figure5ft11.jpg&amp;diff=1603"/>
		<updated>2013-02-09T05:16:21Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: workbench with modifications, textured view with 5&amp;#039;11&amp;quot; scale figure&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;workbench with modifications, textured view with 5&#039;11&amp;quot; scale figure&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=File:Electronics_workbench_modified_xray.jpg&amp;diff=1602</id>
		<title>File:Electronics workbench modified xray.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=File:Electronics_workbench_modified_xray.jpg&amp;diff=1602"/>
		<updated>2013-02-09T05:10:40Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: Workbench modified with top rack and light bar, xray view&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Workbench modified with top rack and light bar, xray view&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=File:Electronics_workbench.jpg&amp;diff=1601</id>
		<title>File:Electronics workbench.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=File:Electronics_workbench.jpg&amp;diff=1601"/>
		<updated>2013-02-09T05:08:09Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: Workbench baseline jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Workbench baseline jpg&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=ClusterPuck_v1.0&amp;diff=1589</id>
		<title>ClusterPuck v1.0</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=ClusterPuck_v1.0&amp;diff=1589"/>
		<updated>2013-02-09T02:34:24Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: /* The Puck Return */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;After many crazy brainstorming sessions we have agreed on a basic plan involving a &lt;br /&gt;
[[#The Table|transparent table surface]] with modular [[#Smartcoin Subsurface Interactive Display Elements (SSIDE?)|&amp;quot;smart&amp;quot; game elements]] and a [[#The Puck Return|puck return system]].&lt;br /&gt;
&lt;br /&gt;
With this setup we can have several game modes&lt;br /&gt;
*&#039;&#039;&#039;Classic airhockey&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Spell the word&amp;quot;&#039;&#039;&#039;- collect the needed letters before your opponent does (or co-op mode)&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Pinball mode&amp;quot;&#039;&#039;&#039; - introduce gravity wells, deflection zones and puck mines. &lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Capture the flag&amp;quot;&#039;&#039;&#039; - get the puck to hit the flag that is bouncing from zone to zone&lt;br /&gt;
*...&lt;br /&gt;
*The number of things you can do with these smartcoins is near infinite- add ideas as you come up with them...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Project management=&lt;br /&gt;
&lt;br /&gt;
So as not to spam the GGroup with Pucktalk, we will be using the [[http://knoxmakers.org/forum/viewforum.php?f=94 forum]] to discuss the project. &lt;br /&gt;
This wiki will be used to maintain a &amp;quot;state of the plan&amp;quot; and provide overview.&lt;br /&gt;
Periodic updates will be posted to the [[https://knoxmakers.org/Group Google Group]] to keep people informed, gain insight and recruit more people to join the effort.&lt;br /&gt;
&lt;br /&gt;
Here&#039;s how we&#039;re talking about doing it: Ye Olde Divide And Conquer. &lt;br /&gt;
We&#039;ll split it all up into modular efforts. &lt;br /&gt;
There&#039;ll be less need to gather all interested parties on the same day and the same time. &lt;br /&gt;
And by working on it as modules we&#039;ll be even more likely end up with a product that has modular upgradability and hackability. &lt;br /&gt;
&lt;br /&gt;
Aim is to have a working version ready by: ?Makerfaire?&lt;br /&gt;
&lt;br /&gt;
==The Table==&lt;br /&gt;
Adan has agreed to lead the charge with the table/surface/plenum structure design and fabrication.&lt;br /&gt;
The plan is to have a holes at half inch pitch (hcp). &lt;br /&gt;
There are some ideas to support the surface on the plenum with a pillar array that sits between the half inch pitch of the surface.&lt;br /&gt;
&lt;br /&gt;
==Air Suppy/Control==&lt;br /&gt;
Laz and Dr. Strangegun are looking for the right fan for the job.&lt;br /&gt;
&lt;br /&gt;
Update: Strangegun has supplied a 650cfm 10&amp;quot; automotive cooling fan. Testing showed an initial 5.5A (12v) starting requirement that rapidly falls off. A PWM circuit hooked to an air meter (sprung flap on a potentiometer) may be the easiest method of control.&lt;br /&gt;
&lt;br /&gt;
==Smartcoin Subsurface Interactive Display Elements (SSIDE?)==&lt;br /&gt;
Issac has proposed a fastastically cool module that is extremely versatile and can lead to many different types of gameplay. &lt;br /&gt;
It consists of LED matrix display surrounded by an electromagnet to be added in modular fashion through the bottom of the plenum chamber. &lt;br /&gt;
These can show which &amp;quot;powerup&amp;quot; is currently active: display letters, points, gravity wells, deflection zone or puck mines; as well as interact with the pucks via the electromagnet (sensing and deflectign).&lt;br /&gt;
&lt;br /&gt;
==Pucks and Mallets==&lt;br /&gt;
&lt;br /&gt;
====The Problem====&lt;br /&gt;
To have the table be able to make the best possible use of the game elements one problem exists.&lt;br /&gt;
For the powerups to be collected, pucks need to be related to which mallet struck it last.&lt;br /&gt;
Currently the thought on how best to do this is have the puck know which mallet struck it last and communicate this to the powerup it hits via IR.&lt;br /&gt;
The communication aspect can probably be taken care of with IR communication, telling the puck who hit it seems to be the major challenge&lt;br /&gt;
&lt;br /&gt;
The puck will need to contain:&lt;br /&gt;
#An embedded magnet&lt;br /&gt;
#The ability to know which mallet struck it last&lt;br /&gt;
#The ability to communicate to the ClusterPuck brains which mallet struck it last&lt;br /&gt;
#The ability to communicate to the ClusterPuck players which mallet struck it last&lt;br /&gt;
#The ability to charge while the puck is in the return chute&lt;br /&gt;
&lt;br /&gt;
====Proposed solutions====&lt;br /&gt;
[[File:knoxpuck_magnet_pic.jpg|thumb|alt=puck with magnet|3D printed puck with KnoxMakers logo and embedded magnet]]&lt;br /&gt;
#Pucks will be 3D printed and Adan has already demonstrated that embedding a magnet can be easily achieved.&lt;br /&gt;
#IR LED in the puck, sensors in the [[#Smartcoin Subsurface Interactive Display Elements (SSIDE?)|SSIDE]]&lt;br /&gt;
#&#039;&#039;&#039;No freakin&#039; Idea&#039;&#039;&#039;&lt;br /&gt;
#Assign players a colour and use LEDs&lt;br /&gt;
#Several solution possible, design will have to wait till puck design is further along but likely to be with contact rings so pucks can be stacked.&lt;br /&gt;
#Double contact rings on the puck with matching rings on the mallet. One mallet is wired with the top ring as the positive, the other wired with the bottom ring positive. &lt;br /&gt;
#Low power radio transmitters or oscillators in the mallets, two differing frequencies with a contact ring as the antenna. Receiver in the puck with the antenna in it&#039;s contact ring, so direct contact with a mallet provides a large signal spike, of which the circuit in the puck can discriminate between frequencies and do whatever else it should.&lt;br /&gt;
[[File:Farfetched_puck_commo.jpg|thumb|alt=example farfetched idea for puck-mallet communication]]&lt;br /&gt;
[[File:laserpuck.jpg|thumb|alt=another implementation]]&lt;br /&gt;
&lt;br /&gt;
==The Puck Return==&lt;br /&gt;
The planned puck return consists of a way for the pucks to be collected to a central location under the table,&lt;br /&gt;
a chute to bring them to the surface, charge the electronics and then fire back onto the table in a random direction.&lt;br /&gt;
&lt;br /&gt;
Strangegun: A reminder that there are several 24VAC &#039;chain track&#039; mechanisms from the vending machine in the back corner, that could be adapted to drive a conveyor return.&lt;br /&gt;
&lt;br /&gt;
==Da Brains==&lt;br /&gt;
What the brain requirements are will become clearer as the project develops.&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=ClusterPuck_v1.0&amp;diff=1588</id>
		<title>ClusterPuck v1.0</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=ClusterPuck_v1.0&amp;diff=1588"/>
		<updated>2013-02-09T02:34:10Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: /* The Puck Return */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;After many crazy brainstorming sessions we have agreed on a basic plan involving a &lt;br /&gt;
[[#The Table|transparent table surface]] with modular [[#Smartcoin Subsurface Interactive Display Elements (SSIDE?)|&amp;quot;smart&amp;quot; game elements]] and a [[#The Puck Return|puck return system]].&lt;br /&gt;
&lt;br /&gt;
With this setup we can have several game modes&lt;br /&gt;
*&#039;&#039;&#039;Classic airhockey&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Spell the word&amp;quot;&#039;&#039;&#039;- collect the needed letters before your opponent does (or co-op mode)&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Pinball mode&amp;quot;&#039;&#039;&#039; - introduce gravity wells, deflection zones and puck mines. &lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Capture the flag&amp;quot;&#039;&#039;&#039; - get the puck to hit the flag that is bouncing from zone to zone&lt;br /&gt;
*...&lt;br /&gt;
*The number of things you can do with these smartcoins is near infinite- add ideas as you come up with them...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Project management=&lt;br /&gt;
&lt;br /&gt;
So as not to spam the GGroup with Pucktalk, we will be using the [[http://knoxmakers.org/forum/viewforum.php?f=94 forum]] to discuss the project. &lt;br /&gt;
This wiki will be used to maintain a &amp;quot;state of the plan&amp;quot; and provide overview.&lt;br /&gt;
Periodic updates will be posted to the [[https://knoxmakers.org/Group Google Group]] to keep people informed, gain insight and recruit more people to join the effort.&lt;br /&gt;
&lt;br /&gt;
Here&#039;s how we&#039;re talking about doing it: Ye Olde Divide And Conquer. &lt;br /&gt;
We&#039;ll split it all up into modular efforts. &lt;br /&gt;
There&#039;ll be less need to gather all interested parties on the same day and the same time. &lt;br /&gt;
And by working on it as modules we&#039;ll be even more likely end up with a product that has modular upgradability and hackability. &lt;br /&gt;
&lt;br /&gt;
Aim is to have a working version ready by: ?Makerfaire?&lt;br /&gt;
&lt;br /&gt;
==The Table==&lt;br /&gt;
Adan has agreed to lead the charge with the table/surface/plenum structure design and fabrication.&lt;br /&gt;
The plan is to have a holes at half inch pitch (hcp). &lt;br /&gt;
There are some ideas to support the surface on the plenum with a pillar array that sits between the half inch pitch of the surface.&lt;br /&gt;
&lt;br /&gt;
==Air Suppy/Control==&lt;br /&gt;
Laz and Dr. Strangegun are looking for the right fan for the job.&lt;br /&gt;
&lt;br /&gt;
Update: Strangegun has supplied a 650cfm 10&amp;quot; automotive cooling fan. Testing showed an initial 5.5A (12v) starting requirement that rapidly falls off. A PWM circuit hooked to an air meter (sprung flap on a potentiometer) may be the easiest method of control.&lt;br /&gt;
&lt;br /&gt;
==Smartcoin Subsurface Interactive Display Elements (SSIDE?)==&lt;br /&gt;
Issac has proposed a fastastically cool module that is extremely versatile and can lead to many different types of gameplay. &lt;br /&gt;
It consists of LED matrix display surrounded by an electromagnet to be added in modular fashion through the bottom of the plenum chamber. &lt;br /&gt;
These can show which &amp;quot;powerup&amp;quot; is currently active: display letters, points, gravity wells, deflection zone or puck mines; as well as interact with the pucks via the electromagnet (sensing and deflectign).&lt;br /&gt;
&lt;br /&gt;
==Pucks and Mallets==&lt;br /&gt;
&lt;br /&gt;
====The Problem====&lt;br /&gt;
To have the table be able to make the best possible use of the game elements one problem exists.&lt;br /&gt;
For the powerups to be collected, pucks need to be related to which mallet struck it last.&lt;br /&gt;
Currently the thought on how best to do this is have the puck know which mallet struck it last and communicate this to the powerup it hits via IR.&lt;br /&gt;
The communication aspect can probably be taken care of with IR communication, telling the puck who hit it seems to be the major challenge&lt;br /&gt;
&lt;br /&gt;
The puck will need to contain:&lt;br /&gt;
#An embedded magnet&lt;br /&gt;
#The ability to know which mallet struck it last&lt;br /&gt;
#The ability to communicate to the ClusterPuck brains which mallet struck it last&lt;br /&gt;
#The ability to communicate to the ClusterPuck players which mallet struck it last&lt;br /&gt;
#The ability to charge while the puck is in the return chute&lt;br /&gt;
&lt;br /&gt;
====Proposed solutions====&lt;br /&gt;
[[File:knoxpuck_magnet_pic.jpg|thumb|alt=puck with magnet|3D printed puck with KnoxMakers logo and embedded magnet]]&lt;br /&gt;
#Pucks will be 3D printed and Adan has already demonstrated that embedding a magnet can be easily achieved.&lt;br /&gt;
#IR LED in the puck, sensors in the [[#Smartcoin Subsurface Interactive Display Elements (SSIDE?)|SSIDE]]&lt;br /&gt;
#&#039;&#039;&#039;No freakin&#039; Idea&#039;&#039;&#039;&lt;br /&gt;
#Assign players a colour and use LEDs&lt;br /&gt;
#Several solution possible, design will have to wait till puck design is further along but likely to be with contact rings so pucks can be stacked.&lt;br /&gt;
#Double contact rings on the puck with matching rings on the mallet. One mallet is wired with the top ring as the positive, the other wired with the bottom ring positive. &lt;br /&gt;
#Low power radio transmitters or oscillators in the mallets, two differing frequencies with a contact ring as the antenna. Receiver in the puck with the antenna in it&#039;s contact ring, so direct contact with a mallet provides a large signal spike, of which the circuit in the puck can discriminate between frequencies and do whatever else it should.&lt;br /&gt;
[[File:Farfetched_puck_commo.jpg|thumb|alt=example farfetched idea for puck-mallet communication]]&lt;br /&gt;
[[File:laserpuck.jpg|thumb|alt=another implementation]]&lt;br /&gt;
&lt;br /&gt;
==The Puck Return==&lt;br /&gt;
The planned puck return consists of a way for the pucks to be collected to a central location under the table,&lt;br /&gt;
a chute to bring them to the surface, charge the electronics and then fire back onto the table in a random direction.&lt;br /&gt;
&lt;br /&gt;
Strangegun: A reminder that there are several 24AC &#039;chain track&#039; mechanisms from the vending machine in the back corner, that could be adapted to drive a conveyor return.&lt;br /&gt;
&lt;br /&gt;
==Da Brains==&lt;br /&gt;
What the brain requirements are will become clearer as the project develops.&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=ClusterPuck_v1.0&amp;diff=1587</id>
		<title>ClusterPuck v1.0</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=ClusterPuck_v1.0&amp;diff=1587"/>
		<updated>2013-02-09T02:31:14Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: /* Proposed solutions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;After many crazy brainstorming sessions we have agreed on a basic plan involving a &lt;br /&gt;
[[#The Table|transparent table surface]] with modular [[#Smartcoin Subsurface Interactive Display Elements (SSIDE?)|&amp;quot;smart&amp;quot; game elements]] and a [[#The Puck Return|puck return system]].&lt;br /&gt;
&lt;br /&gt;
With this setup we can have several game modes&lt;br /&gt;
*&#039;&#039;&#039;Classic airhockey&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Spell the word&amp;quot;&#039;&#039;&#039;- collect the needed letters before your opponent does (or co-op mode)&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Pinball mode&amp;quot;&#039;&#039;&#039; - introduce gravity wells, deflection zones and puck mines. &lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Capture the flag&amp;quot;&#039;&#039;&#039; - get the puck to hit the flag that is bouncing from zone to zone&lt;br /&gt;
*...&lt;br /&gt;
*The number of things you can do with these smartcoins is near infinite- add ideas as you come up with them...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Project management=&lt;br /&gt;
&lt;br /&gt;
So as not to spam the GGroup with Pucktalk, we will be using the [[http://knoxmakers.org/forum/viewforum.php?f=94 forum]] to discuss the project. &lt;br /&gt;
This wiki will be used to maintain a &amp;quot;state of the plan&amp;quot; and provide overview.&lt;br /&gt;
Periodic updates will be posted to the [[https://knoxmakers.org/Group Google Group]] to keep people informed, gain insight and recruit more people to join the effort.&lt;br /&gt;
&lt;br /&gt;
Here&#039;s how we&#039;re talking about doing it: Ye Olde Divide And Conquer. &lt;br /&gt;
We&#039;ll split it all up into modular efforts. &lt;br /&gt;
There&#039;ll be less need to gather all interested parties on the same day and the same time. &lt;br /&gt;
And by working on it as modules we&#039;ll be even more likely end up with a product that has modular upgradability and hackability. &lt;br /&gt;
&lt;br /&gt;
Aim is to have a working version ready by: ?Makerfaire?&lt;br /&gt;
&lt;br /&gt;
==The Table==&lt;br /&gt;
Adan has agreed to lead the charge with the table/surface/plenum structure design and fabrication.&lt;br /&gt;
The plan is to have a holes at half inch pitch (hcp). &lt;br /&gt;
There are some ideas to support the surface on the plenum with a pillar array that sits between the half inch pitch of the surface.&lt;br /&gt;
&lt;br /&gt;
==Air Suppy/Control==&lt;br /&gt;
Laz and Dr. Strangegun are looking for the right fan for the job.&lt;br /&gt;
&lt;br /&gt;
Update: Strangegun has supplied a 650cfm 10&amp;quot; automotive cooling fan. Testing showed an initial 5.5A (12v) starting requirement that rapidly falls off. A PWM circuit hooked to an air meter (sprung flap on a potentiometer) may be the easiest method of control.&lt;br /&gt;
&lt;br /&gt;
==Smartcoin Subsurface Interactive Display Elements (SSIDE?)==&lt;br /&gt;
Issac has proposed a fastastically cool module that is extremely versatile and can lead to many different types of gameplay. &lt;br /&gt;
It consists of LED matrix display surrounded by an electromagnet to be added in modular fashion through the bottom of the plenum chamber. &lt;br /&gt;
These can show which &amp;quot;powerup&amp;quot; is currently active: display letters, points, gravity wells, deflection zone or puck mines; as well as interact with the pucks via the electromagnet (sensing and deflectign).&lt;br /&gt;
&lt;br /&gt;
==Pucks and Mallets==&lt;br /&gt;
&lt;br /&gt;
====The Problem====&lt;br /&gt;
To have the table be able to make the best possible use of the game elements one problem exists.&lt;br /&gt;
For the powerups to be collected, pucks need to be related to which mallet struck it last.&lt;br /&gt;
Currently the thought on how best to do this is have the puck know which mallet struck it last and communicate this to the powerup it hits via IR.&lt;br /&gt;
The communication aspect can probably be taken care of with IR communication, telling the puck who hit it seems to be the major challenge&lt;br /&gt;
&lt;br /&gt;
The puck will need to contain:&lt;br /&gt;
#An embedded magnet&lt;br /&gt;
#The ability to know which mallet struck it last&lt;br /&gt;
#The ability to communicate to the ClusterPuck brains which mallet struck it last&lt;br /&gt;
#The ability to communicate to the ClusterPuck players which mallet struck it last&lt;br /&gt;
#The ability to charge while the puck is in the return chute&lt;br /&gt;
&lt;br /&gt;
====Proposed solutions====&lt;br /&gt;
[[File:knoxpuck_magnet_pic.jpg|thumb|alt=puck with magnet|3D printed puck with KnoxMakers logo and embedded magnet]]&lt;br /&gt;
#Pucks will be 3D printed and Adan has already demonstrated that embedding a magnet can be easily achieved.&lt;br /&gt;
#IR LED in the puck, sensors in the [[#Smartcoin Subsurface Interactive Display Elements (SSIDE?)|SSIDE]]&lt;br /&gt;
#&#039;&#039;&#039;No freakin&#039; Idea&#039;&#039;&#039;&lt;br /&gt;
#Assign players a colour and use LEDs&lt;br /&gt;
#Several solution possible, design will have to wait till puck design is further along but likely to be with contact rings so pucks can be stacked.&lt;br /&gt;
#Double contact rings on the puck with matching rings on the mallet. One mallet is wired with the top ring as the positive, the other wired with the bottom ring positive. &lt;br /&gt;
#Low power radio transmitters or oscillators in the mallets, two differing frequencies with a contact ring as the antenna. Receiver in the puck with the antenna in it&#039;s contact ring, so direct contact with a mallet provides a large signal spike, of which the circuit in the puck can discriminate between frequencies and do whatever else it should.&lt;br /&gt;
[[File:Farfetched_puck_commo.jpg|thumb|alt=example farfetched idea for puck-mallet communication]]&lt;br /&gt;
[[File:laserpuck.jpg|thumb|alt=another implementation]]&lt;br /&gt;
&lt;br /&gt;
==The Puck Return==&lt;br /&gt;
The planned puck return consists of a way for the pucks to be collected to a central location under the table,&lt;br /&gt;
a chute to bring them to the surface, charge the electronics and then fire back onto the table in a random direction.&lt;br /&gt;
&lt;br /&gt;
==Da Brains==&lt;br /&gt;
What the brain requirements are will become clearer as the project develops.&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=ClusterPuck_v1.0&amp;diff=1586</id>
		<title>ClusterPuck v1.0</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=ClusterPuck_v1.0&amp;diff=1586"/>
		<updated>2013-02-09T02:24:43Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: /* Air Suppy/Control */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;After many crazy brainstorming sessions we have agreed on a basic plan involving a &lt;br /&gt;
[[#The Table|transparent table surface]] with modular [[#Smartcoin Subsurface Interactive Display Elements (SSIDE?)|&amp;quot;smart&amp;quot; game elements]] and a [[#The Puck Return|puck return system]].&lt;br /&gt;
&lt;br /&gt;
With this setup we can have several game modes&lt;br /&gt;
*&#039;&#039;&#039;Classic airhockey&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Spell the word&amp;quot;&#039;&#039;&#039;- collect the needed letters before your opponent does (or co-op mode)&lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Pinball mode&amp;quot;&#039;&#039;&#039; - introduce gravity wells, deflection zones and puck mines. &lt;br /&gt;
*&#039;&#039;&#039;&amp;quot;Capture the flag&amp;quot;&#039;&#039;&#039; - get the puck to hit the flag that is bouncing from zone to zone&lt;br /&gt;
*...&lt;br /&gt;
*The number of things you can do with these smartcoins is near infinite- add ideas as you come up with them...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Project management=&lt;br /&gt;
&lt;br /&gt;
So as not to spam the GGroup with Pucktalk, we will be using the [[http://knoxmakers.org/forum/viewforum.php?f=94 forum]] to discuss the project. &lt;br /&gt;
This wiki will be used to maintain a &amp;quot;state of the plan&amp;quot; and provide overview.&lt;br /&gt;
Periodic updates will be posted to the [[https://knoxmakers.org/Group Google Group]] to keep people informed, gain insight and recruit more people to join the effort.&lt;br /&gt;
&lt;br /&gt;
Here&#039;s how we&#039;re talking about doing it: Ye Olde Divide And Conquer. &lt;br /&gt;
We&#039;ll split it all up into modular efforts. &lt;br /&gt;
There&#039;ll be less need to gather all interested parties on the same day and the same time. &lt;br /&gt;
And by working on it as modules we&#039;ll be even more likely end up with a product that has modular upgradability and hackability. &lt;br /&gt;
&lt;br /&gt;
Aim is to have a working version ready by: ?Makerfaire?&lt;br /&gt;
&lt;br /&gt;
==The Table==&lt;br /&gt;
Adan has agreed to lead the charge with the table/surface/plenum structure design and fabrication.&lt;br /&gt;
The plan is to have a holes at half inch pitch (hcp). &lt;br /&gt;
There are some ideas to support the surface on the plenum with a pillar array that sits between the half inch pitch of the surface.&lt;br /&gt;
&lt;br /&gt;
==Air Suppy/Control==&lt;br /&gt;
Laz and Dr. Strangegun are looking for the right fan for the job.&lt;br /&gt;
&lt;br /&gt;
Update: Strangegun has supplied a 650cfm 10&amp;quot; automotive cooling fan. Testing showed an initial 5.5A (12v) starting requirement that rapidly falls off. A PWM circuit hooked to an air meter (sprung flap on a potentiometer) may be the easiest method of control.&lt;br /&gt;
&lt;br /&gt;
==Smartcoin Subsurface Interactive Display Elements (SSIDE?)==&lt;br /&gt;
Issac has proposed a fastastically cool module that is extremely versatile and can lead to many different types of gameplay. &lt;br /&gt;
It consists of LED matrix display surrounded by an electromagnet to be added in modular fashion through the bottom of the plenum chamber. &lt;br /&gt;
These can show which &amp;quot;powerup&amp;quot; is currently active: display letters, points, gravity wells, deflection zone or puck mines; as well as interact with the pucks via the electromagnet (sensing and deflectign).&lt;br /&gt;
&lt;br /&gt;
==Pucks and Mallets==&lt;br /&gt;
&lt;br /&gt;
====The Problem====&lt;br /&gt;
To have the table be able to make the best possible use of the game elements one problem exists.&lt;br /&gt;
For the powerups to be collected, pucks need to be related to which mallet struck it last.&lt;br /&gt;
Currently the thought on how best to do this is have the puck know which mallet struck it last and communicate this to the powerup it hits via IR.&lt;br /&gt;
The communication aspect can probably be taken care of with IR communication, telling the puck who hit it seems to be the major challenge&lt;br /&gt;
&lt;br /&gt;
The puck will need to contain:&lt;br /&gt;
#An embedded magnet&lt;br /&gt;
#The ability to know which mallet struck it last&lt;br /&gt;
#The ability to communicate to the ClusterPuck brains which mallet struck it last&lt;br /&gt;
#The ability to communicate to the ClusterPuck players which mallet struck it last&lt;br /&gt;
#The ability to charge while the puck is in the return chute&lt;br /&gt;
&lt;br /&gt;
====Proposed solutions====&lt;br /&gt;
[[File:knoxpuck_magnet_pic.jpg|thumb|alt=puck with magnet|3D printed puck with KnoxMakers logo and embedded magnet]]&lt;br /&gt;
#Pucks will be 3D printed and Adan has already demonstrated that embedding a magnet can be easily achieved.&lt;br /&gt;
#IR LED in the puck, sensors in the [[#Smartcoin Subsurface Interactive Display Elements (SSIDE?)|SSIDE]]&lt;br /&gt;
#&#039;&#039;&#039;No freakin&#039; Idea&#039;&#039;&#039;&lt;br /&gt;
#Assign players a colour and use LEDs&lt;br /&gt;
#Several solution possible, design will have to wait till puck design is further along but likely to be with contact rings so pucks can be stacked.&lt;br /&gt;
[[File:Farfetched_puck_commo.jpg|thumb|alt=example farfetched idea for puck-mallet communication]]&lt;br /&gt;
[[File:laserpuck.jpg|thumb|alt=another implementation]]&lt;br /&gt;
&lt;br /&gt;
==The Puck Return==&lt;br /&gt;
The planned puck return consists of a way for the pucks to be collected to a central location under the table,&lt;br /&gt;
a chute to bring them to the surface, charge the electronics and then fire back onto the table in a random direction.&lt;br /&gt;
&lt;br /&gt;
==Da Brains==&lt;br /&gt;
What the brain requirements are will become clearer as the project develops.&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=Asset_Maintenance&amp;diff=1463</id>
		<title>Asset Maintenance</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=Asset_Maintenance&amp;diff=1463"/>
		<updated>2013-01-27T20:03:47Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: Created page with &amp;quot; == OSM - Asset Maintenance ==&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== OSM - Asset Maintenance ==&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=Consumable_hardware&amp;diff=1461</id>
		<title>Consumable hardware</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=Consumable_hardware&amp;diff=1461"/>
		<updated>2013-01-27T20:02:56Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: Created page with &amp;quot; == OSM - Consumable Hardware ==&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== OSM - Consumable Hardware ==&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=General_consumables&amp;diff=1460</id>
		<title>General consumables</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=General_consumables&amp;diff=1460"/>
		<updated>2013-01-27T20:02:40Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: Created page with &amp;quot; == OSM - General Consumables ==&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== OSM - General Consumables ==&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=Database_of_items&amp;diff=1456</id>
		<title>Database of items</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=Database_of_items&amp;diff=1456"/>
		<updated>2013-01-27T20:01:32Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: Created page with &amp;quot; == OSM - Database of Items ==&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== OSM - Database of Items ==&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=Clothing_and_safety_equipment&amp;diff=1449</id>
		<title>Clothing and safety equipment</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=Clothing_and_safety_equipment&amp;diff=1449"/>
		<updated>2013-01-26T23:16:20Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: Created page with &amp;quot; == OSM - Clothing and Safety Equipment == This line to be deleted on final acceptance of this page.   Stub, to be a single page containing the following; : :Clothing incompatibl...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== OSM - Clothing and Safety Equipment ==&lt;br /&gt;
This line to be deleted on final acceptance of this page. &lt;br /&gt;
&lt;br /&gt;
Stub, to be a single page containing the following;&lt;br /&gt;
:&lt;br /&gt;
:Clothing incompatible with activities&lt;br /&gt;
:general activities suggesting and/or mandating safety gear&lt;br /&gt;
:location of safety gear &lt;br /&gt;
:who obtains/maintains space-owned safety equipment&lt;br /&gt;
:notes on fire suppression equipment&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=Hazards_and_damage&amp;diff=1447</id>
		<title>Hazards and damage</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=Hazards_and_damage&amp;diff=1447"/>
		<updated>2013-01-26T23:09:48Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: Created page with &amp;quot; == OSM - Hazards and Damage == This line to be deleted on final acceptance of this page  (initial framework) :-explanation of what&amp;#039;s expected from space users :-how to identify ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== OSM - Hazards and Damage ==&lt;br /&gt;
This line to be deleted on final acceptance of this page&lt;br /&gt;
&lt;br /&gt;
(initial framework)&lt;br /&gt;
:-explanation of what&#039;s expected from space users&lt;br /&gt;
:-how to identify hazards and who to notify&lt;br /&gt;
:&lt;br /&gt;
:[[Special Materials]]&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=Emergency_handling_and_Contacts&amp;diff=1237</id>
		<title>Emergency handling and Contacts</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=Emergency_handling_and_Contacts&amp;diff=1237"/>
		<updated>2012-12-16T18:41:28Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: /* Emergency handling and Contacts */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Emergency handling and Contacts ==&lt;br /&gt;
&lt;br /&gt;
[[Emergency contact boards and lists]]&lt;br /&gt;
&lt;br /&gt;
[[Emergency contact plan]]&lt;br /&gt;
&lt;br /&gt;
Insert appropriate contact lists and emergency management basics here after PPI closes (12/21/2012)&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=Emergency_handling_and_Contacts&amp;diff=1236</id>
		<title>Emergency handling and Contacts</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=Emergency_handling_and_Contacts&amp;diff=1236"/>
		<updated>2012-12-16T18:41:09Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: Created page with &amp;quot; == Emergency handling and Contacts ==  Emergency contact boards and lists Emergency contact plan  Insert appropriate contact lists and emergency management basics here a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Emergency handling and Contacts ==&lt;br /&gt;
&lt;br /&gt;
[[Emergency contact boards and lists]]&lt;br /&gt;
[[Emergency contact plan]]&lt;br /&gt;
&lt;br /&gt;
Insert appropriate contact lists and emergency management basics here after PPI closes (12/21/2012)&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=Personal_storage_allocation&amp;diff=1230</id>
		<title>Personal storage allocation</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=Personal_storage_allocation&amp;diff=1230"/>
		<updated>2012-12-16T00:25:37Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: Created page with &amp;quot;== Personal Storage Allocation ==  Definition of Personal Storage Allocation space (&amp;#039;&amp;#039;Determined by public input session 12/08/2012 to 12/14/2012&amp;#039;&amp;#039;) ::PSA is 20&amp;quot; by 24&amp;quot; in width ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Personal Storage Allocation ==&lt;br /&gt;
&lt;br /&gt;
Definition of Personal Storage Allocation space (&#039;&#039;Determined by public input session 12/08/2012 to 12/14/2012&#039;&#039;)&lt;br /&gt;
::PSA is 20&amp;quot; by 24&amp;quot; in width and depth&lt;br /&gt;
::Tentative height limit of 20&amp;quot;&lt;br /&gt;
::The PSA may be of any configuration as long as it doesn&#039;t allow spillage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LOCATIONS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ASSIGNMENT PROCEDURE&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;STANDARDS OF USE&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=Quick-View_labeling_standard&amp;diff=1229</id>
		<title>Quick-View labeling standard</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=Quick-View_labeling_standard&amp;diff=1229"/>
		<updated>2012-12-16T00:20:20Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: Created page with &amp;quot;== Quick-View labeling standard ==  Determined by public input session 12/08/2012 to 12/14/2012  &amp;#039;Tag&amp;#039; is used in this section as the base substrate for an identifying marker.&amp;lt;br...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Quick-View labeling standard ==&lt;br /&gt;
&lt;br /&gt;
Determined by public input session 12/08/2012 to 12/14/2012&lt;br /&gt;
&lt;br /&gt;
&#039;Tag&#039; is used in this section as the base substrate for an identifying marker.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;Major tag&#039; is the color-coded, most prominent tag.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;Minor tag&#039; covers any accessory tags such as data tags or direct tracking/computerized tags.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Purpose is designated by primary color of the major tag.&lt;br /&gt;
::Red is reserved for privately owned restricted use items&lt;br /&gt;
::Orange is reserved for space owned restricted use items&lt;br /&gt;
::Yellow is reserved for privately owned public use items&lt;br /&gt;
::Blue and purple are reserved for future assignment&lt;br /&gt;
::White is reserved for data on minor tags.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Major tags should be at minimum identifiable by color from a distance of 6 feet and no less than 1&amp;quot; in the smallest direction.&amp;lt;br&amp;gt;&lt;br /&gt;
The tag must be writable using permanent marker. It is recommended the tag should be removable without causing permanent damage.&lt;br /&gt;
&lt;br /&gt;
Privately owned items of any value should have the owner code on the major tag, in a readable location.&lt;br /&gt;
&lt;br /&gt;
Public use items of low value ($50 or less, or determined to be ubiquitous) may be identified by a major tag alone.&lt;br /&gt;
&lt;br /&gt;
Public use items of high value (greater than $50) should have a data tag with a location code.&lt;br /&gt;
&lt;br /&gt;
Restricted use items of any value or ownership must have a data tag containing owner code, location code, and restriction code.&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=Standards_of_labeling&amp;diff=1228</id>
		<title>Standards of labeling</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=Standards_of_labeling&amp;diff=1228"/>
		<updated>2012-12-16T00:15:04Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: Created page with &amp;quot;== Standards of labeling ==  :Quick-View labeling standard :::Quick-View labels are fast, human reproducible, human readable labels to aid in work flow and efficiency. :[[Tec...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Standards of labeling ==&lt;br /&gt;
&lt;br /&gt;
:[[Quick-View labeling standard]]&lt;br /&gt;
:::Quick-View labels are fast, human reproducible, human readable labels to aid in work flow and efficiency.&lt;br /&gt;
:[[Technical labeling standards]]&lt;br /&gt;
:::Technical labels are those used in computerized tracking and inventory.&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=Designated_Responder_system&amp;diff=1227</id>
		<title>Designated Responder system</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=Designated_Responder_system&amp;diff=1227"/>
		<updated>2012-12-16T00:11:32Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: Created page with &amp;quot;== Designated Responder System ==  As determined by public input session 12/08/2012 to 12/14/2012  &amp;#039;&amp;#039;&amp;#039;Event&amp;#039; is defined for purposes of this section only, as an emergency or othe...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Designated Responder System ==&lt;br /&gt;
&lt;br /&gt;
As determined by public input session 12/08/2012 to 12/14/2012&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Event&#039; is defined for purposes of this section only, as an emergency or other unusual situation that may not be safely or appropriately handled by present members.&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An [[Emergency Contact Board]] will be placed in the space for the sole purpose of containing responder and emergency contact information. A similar board will also be placed outside the inner entry door, and a list provided at member request.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Members with specialized training or experience are encouraged to participate.&amp;lt;br&amp;gt;&lt;br /&gt;
Designated Responder is a purely volunteer position.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A designated responder should keep mental note of who is present at the space for safety purposes. If an event should occur, a designated responder should announce his or her presence.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Designated responders will be responsible for contacting any necessary KMS staff immediately but only after an event is under control.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If multiple designated responders are present during an event, they should quickly delegate roles amongst themselves.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Members working alone in the space should follow the [[Emergency Contact Plan]] if an event occurs.&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=Grid_location_system&amp;diff=1226</id>
		<title>Grid location system</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=Grid_location_system&amp;diff=1226"/>
		<updated>2012-12-16T00:05:02Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: Created page with &amp;quot;== Grid Location System ==  As determined after public input session 12/07/2012 to 12/14/2012   The Grid Location System is a layout grid for the space, starting at the washbasin...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Grid Location System ==&lt;br /&gt;
&lt;br /&gt;
As determined after public input session 12/07/2012 to 12/14/2012&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Grid Location System is a layout grid for the space, starting at the washbasin corner, described in numbers widthwise and alphabetically along the depth. This provides a &#039;&#039;&#039;location code&#039;&#039;&#039; for labeling, inventory, and documentation purposes.&lt;br /&gt;
&lt;br /&gt;
[[File:Grid-Small.jpg]]&lt;br /&gt;
&lt;br /&gt;
The spacing for the grid is 24&amp;quot; for both directions, starting at block A1 and proceeding to block W12 at the back right corner (facing from the door)&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Letter Z is reserved for fixture identifiers, with the number as the specifier. Example: Calling a wheeled tool rack &amp;quot;Z1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Individual tools and items may be marked for particular blocks or fixtures (i.e. a &#039;Z1&#039; mark on a steel ruler means it always returns to wheeled tool rack Z1). In the case of divided fixtures, the division can be identified with a dot number (ex. Z9.4 for fixture Z9, drawer 4).&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In situations where height must be identified, it should be added to the designation with a dot and number of 24&amp;quot; sections from floor level starting from 1 (ex. item in block A10 is 7&#039; from the floor, it would be designated at A10.3)&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Tape markers will be placed on the walls at 4&#039; intervals with the adjoining blocks identified. This is the minimum necessary for identifying every block section without over-signing.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Precision&#039;&#039;&#039;: A grid location marked item should be found within one block from it&#039;s assigned block in any direction. This provides for a 6&#039; by 6&#039; leeway in placing or finding an item. The assigned grid block should be treated as a centered starting point, not a precise location. As an example, an item that should be found in P7 may be located somewhere within the darkened squares in the above grid image.&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This system should be compatible with a future computerized tracking system.&amp;lt;br/&amp;gt;&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=File:Grid-Small.jpg&amp;diff=1225</id>
		<title>File:Grid-Small.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=File:Grid-Small.jpg&amp;diff=1225"/>
		<updated>2012-12-16T00:02:39Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: Small version of illustration for Grid Location System&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Small version of illustration for Grid Location System&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=User:Strangegun&amp;diff=1090</id>
		<title>User:Strangegun</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=User:Strangegun&amp;diff=1090"/>
		<updated>2012-12-04T17:40:44Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: Created page with &amp;quot;Strangegun. Also known in places as &amp;#039;Dr. Strangegun&amp;#039;, though not a doctor.   real name: Mike Free.  Email: mfree80286@gmail.com  Current spacemaster (chair of spacemaster committ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Strangegun. Also known in places as &#039;Dr. Strangegun&#039;, though not a doctor. &lt;br /&gt;
&lt;br /&gt;
real name: Mike Free.  Email: mfree80286@gmail.com&lt;br /&gt;
&lt;br /&gt;
Current spacemaster (chair of spacemaster committee/office)&lt;br /&gt;
&lt;br /&gt;
Organizational guru, grey-hat, often obsesses with doing things &#039;the hard way&#039; with hand tools and such. Often dumps projects from brain straight to physical item without making plans, considers it a bad habit.&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=Main_Page&amp;diff=1080</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=Main_Page&amp;diff=1080"/>
		<updated>2012-12-04T17:01:15Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: /* Facilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&#039;&#039;&#039;Welcome to the Knox Makers Wiki!&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;Write Access to this wiki is to only members who have an ldap login&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=About Knox Makers=&lt;br /&gt;
We have a good overview on our [https://knoxmakers.org/about website].&lt;br /&gt;
&lt;br /&gt;
The quick way to get involved in discussions with us is to join our Google Group at [https://groups.google.com/forum/?fromgroups#!forum/knoxmakers Knox Makers].&lt;br /&gt;
&lt;br /&gt;
For an overview of everything on the wiki, an index page is [http://knoxmakers.com/wiki/index.php?title=Special:AllPages here].&lt;br /&gt;
&lt;br /&gt;
==Members==&lt;br /&gt;
This section has some information that is useful to members and/or potential members.&lt;br /&gt;
&lt;br /&gt;
[[Membership Rules]] - Here is a place to find the rules that our members are expected to follow.&lt;br /&gt;
&lt;br /&gt;
[[How to Become a Member]] - An overview of the process.&lt;br /&gt;
&lt;br /&gt;
[[Group Buy]] - When we have an active group buy going, this is the page we use to keep it all organized.&lt;br /&gt;
&lt;br /&gt;
==Projects==&lt;br /&gt;
This area is for keeping track of what our members have done/are doing/are planning to do.&lt;br /&gt;
&lt;br /&gt;
[[Past Projects]] - Where old projects never die, they just go to instruct others who try in the future.&lt;br /&gt;
&lt;br /&gt;
[[Current Projects]] - This is what we are working on right now.&lt;br /&gt;
&lt;br /&gt;
[[Future Projects]] - Ideas for things we want to do...one day.&lt;br /&gt;
&lt;br /&gt;
[[List of Events]] - This is a list of the classes/presentations and other events we&#039;ve had at Knox Makers.&lt;br /&gt;
&lt;br /&gt;
[[Event Ideas]] - Here is a place to put ideas for classes/presentations you&#039;d be interested in seeing in the future.&lt;br /&gt;
&lt;br /&gt;
==Facilities==&lt;br /&gt;
This is a place to keep track of what tools/items/abilities we have in/because of our space.&lt;br /&gt;
&lt;br /&gt;
[[Equipment Donations and Loans]]&lt;br /&gt;
&lt;br /&gt;
[[Office of SpaceMaster pages]]&lt;br /&gt;
&lt;br /&gt;
==Corporate==&lt;br /&gt;
[[Mission Statement]] - What our purpose is.&lt;br /&gt;
&lt;br /&gt;
[[Board of Directors]] - A list of our current directors and their working items.&lt;br /&gt;
&lt;br /&gt;
[[Bylaws]] - The corporate organization and other major items details are covered here.&lt;br /&gt;
&lt;br /&gt;
[[Officer Duties]] - A description of duties performed by the board of directors.&lt;br /&gt;
&lt;br /&gt;
[[Policies and Procedures]] - A place to keep the procedures for members that we&#039;ve generated to Knox Makers run smoothly.&lt;br /&gt;
&lt;br /&gt;
[[Meeting Minutes|Meeting Minutes]] - A place to keep meeting minutes.&lt;br /&gt;
&lt;br /&gt;
[[Files]] - Where we keep our media, publicity and other items.&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=Available_Utilities&amp;diff=426</id>
		<title>Available Utilities</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=Available_Utilities&amp;diff=426"/>
		<updated>2012-09-06T13:50:52Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Current review of power availability at the Space:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Voltage&lt;br /&gt;
!Phase&lt;br /&gt;
!Amperage&lt;br /&gt;
!NEMA Connector&lt;br /&gt;
!Location&lt;br /&gt;
|-&lt;br /&gt;
|125&lt;br /&gt;
|single&lt;br /&gt;
|20A&lt;br /&gt;
|5-20&lt;br /&gt;
|general/distributed&lt;br /&gt;
|-&lt;br /&gt;
|125/250&lt;br /&gt;
|split&lt;br /&gt;
|30A&lt;br /&gt;
|L14-30&lt;br /&gt;
|left wall&lt;br /&gt;
|-&lt;br /&gt;
|125&lt;br /&gt;
|single&lt;br /&gt;
|30A&lt;br /&gt;
|L5-30&lt;br /&gt;
|left wall&lt;br /&gt;
|-&lt;br /&gt;
|125/250&lt;br /&gt;
|split&lt;br /&gt;
|50A&lt;br /&gt;
|14-30&lt;br /&gt;
|back wall&lt;br /&gt;
|-&lt;br /&gt;
|120/208&lt;br /&gt;
|3-wye&lt;br /&gt;
|30A&lt;br /&gt;
|L15-30R&lt;br /&gt;
|right wall/panel direct drop&lt;br /&gt;
|-&lt;br /&gt;
|480&lt;br /&gt;
|3-delta&lt;br /&gt;
|30A&lt;br /&gt;
|L16-30R&lt;br /&gt;
|right wall/panel direct drop&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(CSV for later)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;p&amp;gt;Voltage,Phase,Amperage,NEMA_Connector,Location&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;125,single,20A,5-20,general/distributed&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;125/250,split,30A,L14-30,left wall&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;125,single,30A,L5-30,left wall&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;125/250,split,50A,14-30,back wall&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;120/208,3-wye,30A,L15-30R,right wall/panel direct drop&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;480,3-delta,30A,L16-30R,right wall/panel direct drop&amp;lt;/p&amp;gt;&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=Available_Utilities&amp;diff=425</id>
		<title>Available Utilities</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=Available_Utilities&amp;diff=425"/>
		<updated>2012-09-05T21:54:24Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Current review of power availability at the Space:&lt;br /&gt;
&lt;br /&gt;
(CSV for integration into table form later)&lt;br /&gt;
&lt;br /&gt;
Voltage,Phase,Amperage,NEMA_Connector,Location&lt;br /&gt;
125,single,20A,5-20,general/distributed&lt;br /&gt;
125/250,split,30A,L14-30,left wall&lt;br /&gt;
125,single,30A,L5-30,left wall&lt;br /&gt;
125/250,split,50A,14-30,back wall&lt;br /&gt;
120/208,3-wye,30A,L15-30R,right wall/panel direct drop&lt;br /&gt;
480,3-delta,30A,L16-30R,right wall/panel direct drop&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
!Voltage&lt;br /&gt;
!Phase&lt;br /&gt;
!Amperage&lt;br /&gt;
!NEMA Connector&lt;br /&gt;
!Location&lt;br /&gt;
|-&lt;br /&gt;
|125&lt;br /&gt;
|single&lt;br /&gt;
|20A&lt;br /&gt;
|5-20&lt;br /&gt;
|general/distributed&lt;br /&gt;
|-&lt;br /&gt;
|125/250&lt;br /&gt;
|split&lt;br /&gt;
|30A&lt;br /&gt;
|L14-30&lt;br /&gt;
|left wall&lt;br /&gt;
|-&lt;br /&gt;
|125&lt;br /&gt;
|single&lt;br /&gt;
|30A&lt;br /&gt;
|L5-30&lt;br /&gt;
|left wall&lt;br /&gt;
|-&lt;br /&gt;
|125/250&lt;br /&gt;
|split&lt;br /&gt;
|50A&lt;br /&gt;
|14-30&lt;br /&gt;
|back wall&lt;br /&gt;
|-&lt;br /&gt;
|120/208&lt;br /&gt;
|3-wye&lt;br /&gt;
|30A&lt;br /&gt;
|L15-30R&lt;br /&gt;
|right wall/panel direct drop&lt;br /&gt;
|-&lt;br /&gt;
|480&lt;br /&gt;
|3-delta&lt;br /&gt;
|30A&lt;br /&gt;
|L16-30R&lt;br /&gt;
|right wall/panel direct drop&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
	<entry>
		<id>https://wiki.knoxmakers.org/index.php?title=Available_Utilities&amp;diff=424</id>
		<title>Available Utilities</title>
		<link rel="alternate" type="text/html" href="https://wiki.knoxmakers.org/index.php?title=Available_Utilities&amp;diff=424"/>
		<updated>2012-09-05T21:45:31Z</updated>

		<summary type="html">&lt;p&gt;Strangegun: Detail of available utilities at the Technology Park space&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Current review of power availability at the Space:&lt;br /&gt;
&lt;br /&gt;
(CSV for integration into table form later)&lt;br /&gt;
&lt;br /&gt;
Voltage,Phase,Amperage,NEMA_Connector,Location&lt;br /&gt;
125,single,20A,5-20,general/distributed&lt;br /&gt;
125/250,split,30A,L14-30,left wall&lt;br /&gt;
125,single,30A,L5-30,left wall&lt;br /&gt;
125/250,split,50A,14-30,back wall&lt;br /&gt;
120/208,3-wye,30A,L15-30R,right wall/panel direct drop&lt;br /&gt;
480,3-delta,30A,L16-30R,right wall/panel direct drop&lt;/div&gt;</summary>
		<author><name>Strangegun</name></author>
	</entry>
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